593. Valid Square

Source code notebook Author Update time

Given the coordinates of four points in 2D space p1, p2, p3 and p4, return true if the four points construct a square.

The coordinate of a point pi is represented as [xi, yi]. The input is not given in any order.

A valid square has four equal sides with positive length and four equal angles (90-degree angles).

Example 1:

Input: p1 = [0,0], p2 = [1,1], p3 = [1,0], p4 = [0,1]
Output: true

Example 2:

Input: p1 = [0,0], p2 = [1,1], p3 = [1,0], p4 = [0,12]
Output: false

Example 3:

Input: p1 = [1,0], p2 = [-1,0], p3 = [0,1], p4 = [0,-1]
Output: true

Constraints:

  • p1.length == p2.length == p3.length == p4.length == 2
  • -104 <= xi, yi <= 104
# @lc code=start
using LeetCode

function valid_square(ps::Vector{Vector{Int}})
    sort!(ps)
    ps[1] + ps[4] != ps[2] + ps[3] && return false
    sum((ps[1] .- ps[2]) .^ 2) != sum((ps[1] .- ps[3]) .^ 2) && return false
    return true
end
# @lc code=end
valid_square (generic function with 1 method)

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